Unity
Projects with this topic
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VTOLVR Modding aims to add more user-created content into VTOL VR on steam as mods. With the mod loader, players can add custom code into the game to add extra features that they wanted.
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[Besiege] Allows loading a machine/level on top of another machine/level, and saving only selections.
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Traffic3D: A Rich 3D Traffic Environment to Train Intelligent Agents
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[Besiege] Adds a better build info display and simulation readouts.
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An example game showcasing Soda and architecture best practices
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GitLab is an open source end-to-end software development platform with built-in version control, issue tracking, code review, CI/CD, and more. Self-host GitLab on your own servers, in a container, or on a cloud provider.
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A simple procedural terrain generator written in C# for Unity.
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[Besiege] Port of the v0.45 Spaar's Modloader Object Explorer to the official modloader.
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Rain World: ImGUI API (ImGUI, ImPlot, ImNodes)
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[Besiege] Shows more informative block tooltips. Test mod for UIFactory 3.
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[Besiege] Fills in missing break/collision/action sounds. Also allows you to specify your own sounds!
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Shared Editor Tool Utilities for Unity [2017+] editor tool development. These are things I wish Unity had by default and/or things I am tired of writing over and over for every project.
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A Tic Tac Toe Unity game with an artificial intelligence that can play perfectly using a MinMax algorithm
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[Besiege] Features and bugfixes to make the camera controls more useful.
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